[Qt-creator] cross platform compiling
Dan White
ygor at comcast.net
Fri Nov 21 02:16:44 CET 2008
Yup. I am doing the same thing, using a Parallel's VM of XP
Again, I wonder if a MinGW cross compiler would be any easier to deal
with once it is set up.
I found this link today
<http://crossgcc.rts-software.org/doku.php>
On Nov 20, 2008, at 7:53 PM, Israel Brewster wrote:
> On Nov 20, 2008, at 3:32 PM, Dan White wrote:
>
>> Are you using a cross compiler or just sharing disk space between
>> a Mac and an XP box (real or virtoal) ?
>> I'm wondering if it is worth the fuss to set up a cross compiler
>
> Just sharing disk space. The actual compilation is done on the
> respective OS. My point being that all I have to do to compile for
> the other platform is switch to that OS and hit compile in
> QtCreator :)
> -----------------------------------------------
> Israel Brewster
> Computer Support Technician
> Frontier Flying Service Inc.
> 5245 Airport Industrial Rd
> Fairbanks, AK 99709
> (907) 450-7250 x293
> -----------------------------------------------
>>
>>
>> On Nov 20, 2008, at 7:07 PM, Israel Brewster wrote:
>>
>>> For what it's worth, I have a project that I have been working on
>>> both
>>> on Mac OSX 10.5.5 and Windows XP. I am actually sharing the same
>>> source directory/pro file between the two, and it works fine, using
>>> QtCreator to build on both sides. I just have to make sure to do a
>>> clean when switching from one platform to the other, or else it gets
>>> confused :)
>>> -----------------------------------------------
>>> Israel Brewster
>>> Computer Support Technician
>>> Frontier Flying Service Inc.
>>> 5245 Airport Industrial Rd
>>> Fairbanks, AK 99709
>>> (907) 450-7250 x293
>>> -----------------------------------------------
>>>
>>>
>>> On Nov 20, 2008, at 12:26 PM, Adam Higerd wrote:
>>>
>>>> Jonas Van der Aa wrote:
>>>>> So I should just copy the source files to the new project then?
>>>>> I'm currently considering dropping Qt Creator for a while.
>>>>> My Mac version chrashes everytime I try to use tab complete and
>>>>> the
>>>>> executables created by the windows version crash right on startup.
>>>>>
>>>>> Jonas Van der Aa
>>>>
>>>> You can use the same source files, and even the same project
>>>> file; no
>>>> problem there at all. You just can't produce a Mac .app on Windows
>>>> or a
>>>> Windows .exe on Mac. You'll want to reboot into the desired
>>>> target for
>>>> compilation.
>>>>
>>>> As far as the Windows stuff crashing, it's rather unlikely that
>>>> Creator
>>>> is the culprit -- if you build the same source files from the
>>>> command
>>>> line, does it still crash?
>>>>
>>>> /s/ Adam
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