[Qt-creator] GLSL shaders
riitta-leena.miettinen at nokia.com
riitta-leena.miettinen at nokia.com
Thu May 12 11:16:56 CEST 2011
And the documentation is here:
http://doc.qt.nokia.com/qtcreator-snapshot/creator-mime-types.html
Leena
-----Original Message-----
From: qt-creator-bounces+riitta-leena.miettinen=nokia.com at qt.nokia.com [mailto:qt-creator-bounces+riitta-leena.miettinen=nokia.com at qt.nokia.com] On Behalf Of ext roberto.raggi at nokia.com
Sent: Thursday, May 12, 2011 9:39 AM
To: qt-creator at qt.nokia.com
Subject: Re: [Qt-creator] GLSL shaders
On May 12, 2011, at 8:28 AM, ext Yves Bailly wrote:
> Le 11/05/2011 20:53, Andre Poenitz a écrit :
>>> I reopened a project I was working on, which includes a few GLSL
>>> shaders, e.g. "axis.vsh", "axis.gsh" and "axis.fsh". Yes, the second
>>> one is a geometry shader, and it's not recognised nor highlighted by
>>> QtCreator... any reason for this? any hidden option I haven't found
>>> yet?
>>>
>>> Thanks for any hint!
>>
>> One hint would be src/plugins/glsleditor/GLSLEditor.mimetypes.xml ;-)
>
> Actually I was hoping for some option in the GUI, I didn't want to hack the
> source code now it's compiled... and I can't even find this file in the
> compile dir. *sigh*
Qt Creator menu / Settings / Environment / MIME Types.
ciao robe
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