[Qt-interest] QtScript segfault on C++ signal (dis)connection/firing
Sean M. Pappalardo
pegasus at renegadetech.com
Wed Jan 14 19:25:16 CET 2009
Hello again.
Kent Hansen wrote:
> Hi Sean,
> Any chance that the same script engine is being accessed from multiple
> threads?
That's actually almost certain. I'm pretty sure the emitting object is
in a different thread than where the engine was instantiated.
> QtScript is not thread-safe, so be sure that there's only a
> single thread evaluating code (unless you've explicitly added a
> synchronization mechanism),
A single thread ever or one thread at a time?
> and make sure that all connections are
> queued.
Signal connections? Can you point me to info on how to do that? (I'm
relatively new to C++.)
Thank you again very much for your time! This information will help alot!
Sincerely,
Sean M. Pappalardo
"D.J. Pegasus"
http://www.mixxx.org/
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