[Qt-interest] OpenGL inside QT with accelaration
Mic J
michael.cognacc at gmail.com
Thu Jul 2 19:30:15 CEST 2009
Hi
I have researched that i can use the Qpainter
class to create OpenGL drawings.
And using that class it will automatically use the OpenGL hardware
accelaration if it exists.
however i want to use OpenGL API, and not QTOpenGL API
So i can learn OpenGL so i can use it in contexts where i will not use QT.
But if i use OpenGL commands/functions directly.
How do i ensure that HW accelaration is used.
Shouldnt OpenGL just be compiled with the driver support.
And then it will use it automatically?
regards mic
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