[Qt-interest] Problem in creating empty QGLFrameBufferObject
trinathpujari
trinathpujari at tataelxsi.co.in
Thu Nov 5 06:29:04 CET 2009
I want to use QGLFrameBufferObject for writing texts into
another LCD device.
But when i am creating by entering the below
makeCurrent();
fbo = new QGLFramebufferObject(100, 100);
and when i run the program some data from previous example
program is seen.
Can anybody tell how to create a empty QGLFramebufferObject so i
can use it for the second LCD device.
The example which i am trying, i am attaching here please
confirm if it is correct way of creating the object.
makeCurrent();
fbo = new QGLFramebufferObject(100, 100);
setWindowTitle(tr("OpenGL framebuffers 99999999999"));
fbo->bind();
fbo->drawTexture(QRectF(25,25,25,25),222,GL_TEXTURE_2D);
QPainter paint(fbo);
paint.fillRect(25,25,25,25,QColor(Qt::red));
fbo->release();
Thanks in Advance.....
Regards
Trinath
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