[Qt-interest] Qt on Android

Andre Somers andre at familiesomers.nl
Tue Oct 27 16:59:14 CET 2009


Josh wrote:
> Thanks all for chiming in on this.
>
> In summary I have a couple questions.
>
> Given that Android has the NDK, how hard would it be to port Qt to 
> Android? From reading their docs I doubt it has framebuffer support 
> and doesn't have X, and probably doesn't have all the libraries needed 
> (but it does come with libc, libm, libz, and a cross-compiler).
>
> Is it likely that anyone would do a port? It sounds like from Thiago's 
> post that at least he sees it would be benefitial for Nokia. Whether 
> other people in Nokia see it that way I don't know. If Nokia is not 
> opposed to having a port out there, is it possible a port will be done 
> at some point? Why aren't they pursuing it now, is it because Android 
> doesn't have enough market share?
>
> Could someone comment on whether the following post is based upon 
> something I don't see. While it is encouraging that the 1.6 NDK opens 
> up more, you still need to use the VM for the actual graphics, which 
> seems to me as the hard part.?
>
Well, it seems somebody has beaten Nokia/Qt Development Labs to it:
http://www.realwire.com/release_detail.asp?ReleaseID=14068
http://tweakers.net/nieuws/63345/cross-platform-sdk-maakt-ontwikkeling-apps-iphone-en-android-goedkoper.html

Check out the video on the second link...

It seems it *is* possible to build a system where you would use the same 
C++ code to run on Windows Mobile, iPhone, Android, Symbian, Meamo...

Very cool if you ask me. I wish it was Qt doing this, but it seems it is 
not.

André




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