[Qt-interest] QGraphicsView + OpenGL + drawing foreground content with opacity
John Clayton
johnclayton72 at gmail.com
Tue Sep 1 23:29:50 CEST 2009
Hi All,
Is there anything special I must do in either the QGraphicsView or its
associated QGLWidget to enable drawing in the
QGraphicsView::drawForeground() method using opacity?
I've got this code:
void PreviewView::drawForeground(QPainter * painter, const QRectF &
rect) {
QGraphicsView::drawForeground(painter, rect);
QPainterPath path;
// ... snipped code to build 'path'
// now flip that back into scene co-ords before giving it to the
painter
QPainterPath scenePath = mapToScene(path);
// neither setting the colours alpha or the painter's opacity seems
to have any effect
QColor fillColour(0, 0, 0, 0.3);
painter->setOpacity(0.3);
painter->fillPath(scenePath, fillColour);
}
but the fillRect() method doesn't appear to honour the opacity setting
- total black is drawn, screen shot is here
http://idisk.me.com/john_clayton/Public/Pictures/Skitch/Picture_2-20090901-232907.jpg
I expected the black are to be opaque - and tips appreciated!
Thanks
--
John Clayton
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