[Qt-interest] QGLWidget & QGraphicsView not repainting on 2nd Monitor
Josiah Bryan
jbryan at productiveconcepts.com
Fri Sep 18 20:39:49 CEST 2009
Josiah Bryan wrote:
> I've got a QGraphicsView as the central widget in an app I'm working on.
> I setup OpenGL-accelerated painting using:
>
> graphicsView->setViewport(new QGLWidget(QGLFormat(QGL::SampleBuffers)));
>
[snip]
> So, two problems - with 2nd monitor enabled, app refuses to start. If I
> disable monitor, start app, then enable monitor, app won't repaint on
> that monitor.
By the way, dxdiag reports that both monitors work fine with Direct3D
(yeah, I know - not OpenGL). But, what may be relevant, dxdiag repots
that I'm running:
NVIDIA Quadro NVS 160M (Integrated RAMDAC), 512MB RAM (same for both
monitors).
And the second monitor is running at 1024x768 (32bit).
dxdiag reports both displays check out fine for both d3d and direct
draw. So why would QGLWidget be having a problem with this if D3D
handles it fine?
Cheers!
-josiah
More information about the Qt-interest-old
mailing list