[Qt-interest] Is Qt the best choice for cross-platform desktop GUI applications? Mac OS X (Cocoa, Aqua)? KDE, GNOME, Windows 7

nobodyhere pem.accounts.spam at gmail.com
Wed Apr 14 00:10:36 CEST 2010


The screen shots are xcode, text wrangler, qt's sdi example.

Are you saying that (xcode and text wrangler) font is correct, while (qt's sdi example) is somehow incorrect?

----- Original Message -----
From: "nobodyhere" <pem.accounts.spam at gmail.com>
To: "Jason H" <scorp1us at yahoo.com>
Cc: "Nikos Chantziaras" <realnc at arcor.de>, qt-interest at trolltech.com
Sent: Tuesday, April 13, 2010 5:05:13 PM GMT -06:00 US/Canada Central
Subject: Re: [Qt-interest] Is Qt the best choice for cross-platform desktop GUI applications? Mac OS X (Cocoa, Aqua)? KDE, GNOME, Windows 7

I'm not sure what you mean?  I don't use email lists enough to know if they usually block attachments, so I'll try screen shots in the next email.

----- Original Message -----
From: "Jason H" <scorp1us at yahoo.com>
To: "Nikos Chantziaras" <realnc at arcor.de>, qt-interest at trolltech.com
Sent: Tuesday, April 13, 2010 2:50:56 PM GMT -06:00 US/Canada Central
Subject: Re: [Qt-interest] Is Qt the best choice for cross-platform desktop GUI applications? Mac OS X (Cocoa, Aqua)? KDE, GNOME, Windows 7

Also, when printing letters run together. While this is a problem for rn (r n looks like m, in Arial) Qt will do it with 's' and 'e' in very inconsistent manner. Sometimes 's' and 'e' touch, sometimes they don't and that is true for the letter next to them as well. Sometimes "se" bleeds, and sometimes it doesn't. it makes it look really sloppy.





----- Original Message ----
From: Nikos Chantziaras <realnc at arcor.de>
To: qt-interest at trolltech.com
Sent: Tue, April 13, 2010 2:40:46 PM
Subject: Re: [Qt-interest] Is Qt the best choice for cross-platform desktop GUI applications? Mac OS X (Cocoa, Aqua)? KDE, GNOME, Windows 7

On 04/13/2010 08:45 AM, nobodyhere wrote:
> Okay, so I actually tried out two Qt Creator sample projects on Mac OS X.  I don't know what you mean about this alleged font rendering problem...  The font looks correct to me.

Don't you see broken kerning?  For example, when displaying the string 
"Yo", the "o" should be under the "Y", but it isn't.  In text oriented 
apps (where the focus is on actually reading text), this makes the 
application look lame.
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