[Qt-interest] native painting in a QWidget on Windows
Thiago Macieira
thiago at kde.org
Thu Dec 30 21:45:12 CET 2010
On Thursday, 30 de December de 2010 08:36:00 John Weeks wrote:
> Out of curiosity- why is the Windows implementation done this way? Are other
> platforms implemented this way as well?
Mac and Linux (X11) do have a "native" graphics system, but Symbian and QWS
don't. The reason why Windows didn't have one is because what passes for
native there (GDI) is too weak to support Qt's operations. So anything non-
trivial will require falling back to the raster engine anyway to perform the
operation.
Mac CoreGraphics and X11's XRender are considerably more powerful.
Yet, it should be noted, we're moving away from the native engines and we'll
switch the default on those platforms to the raster engine too. The native
engines will be kept as legacy and, when that happens, no new features or
performance improvements will be made on them.
--
Thiago Macieira - thiago (AT) macieira.info - thiago (AT) kde.org
Senior Product Manager - Nokia, Qt Development Frameworks
PGP/GPG: 0x6EF45358; fingerprint:
E067 918B B660 DBD1 105C 966C 33F5 F005 6EF4 5358
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