[Qt-interest] QGLFrameBufferObject and external FBO

Ender EREL erelender at yahoo.com
Thu Feb 4 09:57:42 CET 2010


Hello everyone,

I am trying to integrate OpenSceneGraph with Qt Graphics View framework 
and i hit a wall recently. I want to render the scene into a framebuffer 
object from OSG and then use the same FBO in Qt. I have two options, 
either create a QGLFramebufferObject and have osg render into it, or let 
OSG create a FBO and access this from Qt. My colleage is trying to make 
OSG render into QGLFBO and i am trying to use QGLFBO with osg-created 
FBO. Currently we are both stuck, so i am asking for your help.

I searched the web & docs but i can't find a way to use 
QGLFramebufferObject with an externally created FBO. Is there a way? Or 
what should i look for if i have to implement this myself?

Best Regards
Ender EREL



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