[Qt-interest] How can I read a large image fastly?
Lorenzo Masini
lorenxo86 at gmail.com
Thu Feb 4 15:51:48 CET 2010
Il giorno gio, 04/02/2010 alle 20.47 +0800, Kermit Mei ha scritto:
> Hello community!
>
> I run Qt on a slow embedded device, now we want to show some large
> image on it, but the speed of loading is too slowly. For example, if we
> decode a 6M jpg picture, we always need 100s to show it.
>
> Does Qt4 can support that read parts of the image to make it
> shows quickly. For example, the picture is 4000x4000, in fact we just
> need to show 320x240. Can I just show a part of the picture to make it
> faster?
>
> I use QImageReader like this:
>
> void Browser::paintEvent(QPaintEvent *event) {
> imgReader->setFileName("./test.jpg");
> imgReader->setClipRect(QRect(0,0,320,240));
> imgReader->setScaledSize(QSize(3200,2400));
> qDebug("canRead: %d",imgReader->canRead());
> QPainter p(this);
> p.drawImage(QRect(0,0,320,240),imgReader->read());
> }*
> **
> *But it shows all the picture which is reduced to 320x240, so the speed
> is also slow.
>
> Is there something wrong of the code?
The paintEvent isn't the right place to load an image.
It is called every time is performed an update. For example on
resizeEvent.
I think you have to load the image into another part of your code, cache
the resulting image, and then display it into the paintEvent.
I don't understand if you need to show a part of the image or the image
resized.
cheers
Lorenzo
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