[Qt-interest] opengl thread
bert.ddecker
bert.ddecker at gmail.com
Mon Jan 18 23:27:39 CET 2010
Hi,
I would like to make an application with two threads. One that handles my
main event loop and one that renders using opengl.
It is important that I render at a constant rate of 30 hertz, and by keeping
my event loop and my rendering loop in a seperate threads,
the rendering framerate will not drop when a lot of events are generated.
Is it possible to do this using qt ? Or do all my opengl calls have to be
made from my main thread ?
Thanks,
Bert
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