[Qt-interest] C++ or QML (Jason H)

OS Prog osprog at gmail.com
Thu Jun 24 18:19:01 CEST 2010


Hi Jason,

Thanks for the suggestions.

Wouldn't be too hard and time consuming to develop in QML and then port it
to C++? What's involved?

Best regards,
Nik


> ------------------------------
>
> Message: 2
> Date: Thu, 24 Jun 2010 07:45:53 -0700 (PDT)
> From: Jason H <scorp1us at yahoo.com>
> Subject: Re: [Qt-interest] C++ or QML
> To: OS Prog <osprog at gmail.com>, qt-interest at trolltech.com
> Message-ID: <733751.77750.qm at web65703.mail.ac4.yahoo.com>
> Content-Type: text/plain; charset="us-ascii"
>
> QML will be slower to start, but easier to develop and maintain. You will
> probably end up using JS, which though faser these days, is still slower
> than native.
> C++ will get you all the low-level control you could want, i.e. if you need
> to do tweaking. And coding isn't nearly as easy.
>
> I would, since you're embedded, prototype in QML and then implement in C++.
>
>
>
>
>
>
> ________________________________
> From: OS Prog <osprog at gmail.com>
> To: qt-interest at trolltech.com
> Sent: Thu, June 24, 2010 6:19:23 AM
> Subject: [Qt-interest] C++ or QML
>
> Hi,
>
> I'm starting a new Qt project which is intended to run on PC and embedded.
> The animations are essential.
> What can you suggest me to use for the animations - QML or C++? What are
> the benefits and disadvantages of both?
>
> Regards,
> Nik
>
>
>
>
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