[Qt-interest] Qt painting can work with 32bit A-RGB (8bit per channel). How can i realize 32bits per channel?
Stephen Chu
stephen at ju-ju.com
Tue May 4 16:31:28 CEST 2010
In article
<OFA5DE0DBD.1A77DE3B-ONC3257719.002314E4-C3257719.00261471 at reksoft.ru>,
Valeriy Portnyagin <portnyagin at reksoft.ru> wrote:
> Hello all,
>
> The standard tools for Qt painting can work with 32bit A-RGB (8bit per
> channel). How can i realize 32bits per channel? Is it possible or not? If
> YES what is the better method for it?
No. Qt doesn't support channels more than 8 bits. You will have to
down-sample your data.
[Rant]
Qt doesn't even support reversed channel order, making it hard to
interface with platform data in different endians.
And no direct grayscale support is even more puzzling.
[/Rant]
--
Stephen Chu
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