[Qt-interest] Qt painting can work with 32bit A-RGB (8bit per channel). How can i realize 32bits per channel?

Stephen Chu stephen at ju-ju.com
Tue May 4 16:31:28 CEST 2010


In article 
<OFA5DE0DBD.1A77DE3B-ONC3257719.002314E4-C3257719.00261471 at reksoft.ru>,
 Valeriy Portnyagin <portnyagin at reksoft.ru> wrote:

> Hello all,
> 
> The standard tools for Qt painting can work with 32bit A-RGB (8bit per 
> channel). How can i realize 32bits per channel? Is it possible or not? If 
> YES what is the better method for it?

No. Qt doesn't support channels more than 8 bits. You will have to 
down-sample your data.

[Rant]
Qt doesn't even support reversed channel order, making it hard to 
interface with platform data in different endians.

And no direct grayscale support is even more puzzling.
[/Rant]

-- 
Stephen Chu



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