[Qt-interest] Qt as true mobile multi-platform framework.
David Ching
dc at remove-this.dcsoft.com
Sat Nov 6 06:37:29 CET 2010
I don't disagree with anything you said, but you haven't said anything to
make me think Qt is a true mobile multi-platform framework. ;)
I honestly hope it becomes one, but it won't be if Nokia continues the "US
isn't the whole world" argument. Only when it becomes serious about
embracing the US market and what the US market thinks is important (Android,
iPhone, RIM) will it have a chance. RIM is Java based, so scratch that.
iPhone is a genuine possibility. Regarding the Apple policy, I wouldn't
have started a Qt port either, but you know what? Monotouch (Silverlight on
iPhone) did and is being rewarded now. So as far as I'm concerned,
Silverlight is winning on iPhone. They made a strategic bet and won. Qt
didn't and is where it's at now.
If Qt has tiers of platform support, and Windows 7 is only Tier 2, what
"tier" do you think the Android community port would fall to? 6 or 7 maybe?
I don't know for sure, but would think any community port would be
substandard compared to what a commercial company would put out.
Thanks,
David
"Constantin Makshin" wrote in message
news:201011052247.57373.cmakshin at gmail.com...
No offence, but US isn't the whole world.
There are quite a lot of Symbian phones, Maemo exists on Nokia
N770/N800/N810 tablets and N900 tablet-phone, MeeGo is already available on
some netbooks and will replace Maemo on phones (phone version is still WIP).
Windows Mobile isn't completely dead, too.
Windows Phone 7 is based on .NET and doesn't support native [3rd-party]
applications, so chances of Qt being ported to this platform are
questionable. And it was released less than one month ago, so I guess it's a
bit early to discuss its worthiness.
I agree than Android is popular, but why not use the community-developed
port of Qt when it's done? Ignore something just because it's not developed
by Nokia?
As for iPhone version of Qt — do you remember the restrictions Apple added
to their iPhone development license that banned all intermediate layers and
code that wasn't using native iOS API? Those restrictions were relaxed some
time ago, but when they were active, would anyone develop a Qt port or
Qt-based iPhone application knowing that it's likely to be rejected by
AppStore staff?
More information about the Qt-interest-old
mailing list