[Qt-interest] Qt as true mobile multi-platform framework.

David Ching dc at remove-this.dcsoft.com
Sat Nov 6 06:37:29 CET 2010


I don't disagree with anything you said, but you haven't said anything to 
make me think Qt is a true mobile multi-platform framework.  ;)

I honestly hope it becomes one, but it won't be if Nokia continues the "US 
isn't the whole world" argument.  Only when it becomes serious about 
embracing the US market and what the US market thinks is important (Android, 
iPhone, RIM) will it have a chance.  RIM is Java based, so scratch that. 
iPhone is a genuine possibility.  Regarding the Apple policy, I wouldn't 
have started a Qt port either, but you know what?  Monotouch (Silverlight on 
iPhone) did and is being rewarded now.  So as far as I'm concerned, 
Silverlight is winning on iPhone.  They made a strategic bet and won.  Qt 
didn't and is where it's at now.

If Qt has tiers of platform support, and Windows 7 is only Tier 2, what 
"tier" do you think the Android community port would fall to?  6 or 7 maybe? 
I don't know for sure, but would think any community port would be 
substandard compared to what a commercial company would put out.

Thanks,
David


"Constantin Makshin"  wrote in message 
news:201011052247.57373.cmakshin at gmail.com...

No offence, but US isn't the whole world.

There are quite a lot of Symbian phones, Maemo exists on Nokia 
N770/N800/N810 tablets and N900 tablet-phone, MeeGo is already available on 
some netbooks and will replace Maemo on phones (phone version is still WIP). 
Windows Mobile isn't completely dead, too.

Windows Phone 7 is based on .NET and doesn't support native [3rd-party] 
applications, so chances of Qt being ported to this platform are 
questionable. And it was released less than one month ago, so I guess it's a 
bit early to discuss its worthiness.

I agree than Android is popular, but why not use the community-developed 
port of Qt when it's done? Ignore something just because it's not developed 
by Nokia?

As for iPhone version of Qt — do you remember the restrictions Apple added 
to their iPhone development license that banned all intermediate layers and 
code that wasn't using native iOS API? Those restrictions were relaxed some 
time ago, but when they were active, would anyone develop a Qt port or 
Qt-based iPhone application knowing that it's likely to be rejected by 
AppStore staff? 




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