[Qt-interest] transformIsSimple()
Stephen Chu
stephen at ju-ju.com
Tue Apr 5 19:16:05 CEST 2011
I am trying to figure out why one of my custom graphics items using
DeviceCoordinateCache is never cached. I came to this transformIsSimple
function at around line 4364 in qgraphicsscene.cpp. It's used to see if
the painter's worldTransform is one of the simple 90-degree rotations
and clear the cached pixmap if it's not.
The function seems to only test for translated and/or rotated unity
matrix. That is, the absolute value of m11, m12, m21, and m22 all have
to be 1. Anything scaled will return false and force the redraw of the
item.
Is this how the test is intended for? I thought it should just test for
simple rotation regardless of scale?
--
Stephen Chu
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