[Qt-interest] how to start again (for real, this time)
Andrea Franceschini
therealmorpheu5 at gmail.com
Sun Feb 27 01:51:38 CET 2011
2011/2/26 Jason H <scorp1us at yahoo.com>:
> Welcome back.
Thanks, glad to be :)
> QML is the "new" UI paradigm. (In cluding QGraphicsView which replaces QCanvas)
I see. I used to work with Designer which produced those ui files that
were fed to the moc and everything. Is this QML supposed to replace
that process or is that process still useful and recommended for some
applications?
I also remember asking whether it was possible to draw fully working
widgets (with events and interaction) inside an OpenGL viewport while
also transforming them in the 3D space (like translation, rotation...)
and the answer was something like "yes, this is going to happen soon".
Then the aliens landed, but it's not really clear to me if that's the
answer. I was also interested in having those widgets painted into a
dynamic texture and having them receive events like mouse, gestures
etc... is this possible now? If you look into the project I linked in
the first mail you see that I tried to emulate (sort of) this
behaviour and I also tried to adhere to "the Qt way" in case the
future had brought some goodies. If this is now possible purely in Qt,
it'd be awesome. Please, tell me it is :)
> QSA/QtScript/Bindings generator has been upgraded a few times, and might be
> moving to the V8 engine.
That's actually good news. Just to be clear, V8 is just for javascript, right?
> XML patterns module.
> Qt got proper audio and video support.
Pure awesomeness :)
> QtCreator IDE is worth a look.
Yes, I just installed it and it seems pretty neat. I used to use
Eclipse Qt integration but as I don't really like Eclipse when it
comes to C++ development, I very welcome this QtCreator into my
toolbox :)
> Not much happening in the mobile space* but it looks like Android is coming
> soon.
You mean the Lighthouse project, right?
Thanks for the recap, really appreciated :)
--
Andrea
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