[Qt-interest] QGraphicsScene and multitouch events
Devendra Patel
devpatel82 at gmail.com
Sun Jan 16 16:52:24 CET 2011
Geovani,
FYI: I was not able to resolve my issue by your suggestions. I guess I will
have to step into Qt code to see what is happening.
Thanks,
Devendra Patel.
From: Luiz Geovani Vier [mailto:lgvier at gmail.com]
Sent: Wednesday, January 12, 2011 6:59 PM
To: Devendra Patel
Cc: Sean Hayes; qt-interest at qt.nokia.com
Subject: Re: [Qt-interest] QGraphicsScene and multitouch events
Hello Devendra,
Since you are not using gestures, maybe you could try to unregister the
recognizers:
QGestureRecognizer::unregisterRecognizer(Qt::PanGesture);
QGestureRecognizer::unregisterRecognizer(Qt::SwipeGesture);
QGestureRecognizer::unregisterRecognizer(Qt::PinchGesture);
It seems the standard gesture recognizers are not able to dispatch the
events to multiple items on a scene simultaneously... Maybe that's
interfering with your touch events.
Also, try to accept the touch begin events
Good luck..
-Geovani
On Wed, Jan 12, 2011 at 5:38 AM, Devendra Patel <devpatel82 at gmail.com>
wrote:
Hi Sean,
I tried your suggestion but am facing some issues.
Firstly I am interested in raw touch events, not gestures. My goal is to
place two dials in QGraphicsView and rotate them simultaneously using
Multi-touch monitor. I am using Win 7 and Qt 4.7.
I wrote following code to see if I can rotate two dials simultaneously. I
can only rotate one dial simultaneously. I am able to rotate two dials
simultaneously if I place them on QWidget rather than
QGraphicsScene/QGraphicsView.
int main(int argc, char **argv)
{
QApplication app(argc, argv);
QCoreApplication::setAttribute(Qt::AA_DontCreateNativeWidgetSiblings);
// just make sure that native widgets are not created
WCScene scene; //WCScene is derived from QGraphicsScene
CKnob dial,dial1; //CKnob is derived from QDial
dial.setGeometry(10,10,200,200);
dial1.setGeometry(210,10,200,200);
dial.setObjectName("1");
dial1.setObjectName("2");
dial.setAttribute(Qt::WA_AcceptTouchEvents);
dial1.setAttribute(Qt::WA_AcceptTouchEvents);
GraphicsView view(&scene); //GraphicsView derived from QGraphicsView
scene.addWidget(&dial);
scene.addWidget(&dial1);
view.setAttribute((Qt::WA_AcceptTouchEvents));
view.viewport()->setAttribute(Qt::WA_AcceptTouchEvents);
view.show();
return app.exec();
}
In all the custom classes I am handling events and print message. Below is
how I handle TouchBegin event in CKnob class.
switch(e->type())
{
case QEvent::TouchBegin:
qDebug("CKnob QEvent::TouchBegin");
return QDial::event(e);
}
All the Mouse and Touch events are handled similarly in custom classes. In
GraphicsView I am overriding both viewportEvent(QEvent* ) and event(QEvent*)
to print messages.
This is What I see when I try to rotate the dials.
GraphicsView viewportEvent::TouchBegin
SCene QEvent::TouchBegin
GraphicsView QEvent::TouchBegin
GraphicsView viewportEvent::MouseMove
GraphicsView viewportEvent::MouseButtonPress
CKnob QEvent::MouseButtonPress
GraphicsView viewportEvent::MouseMove
CKnob QEvent::MouseMove
GraphicsView viewportEvent::MouseMove
CKnob QEvent::MouseMove
GraphicsView viewportEvent::MouseMove
CKnob QEvent::MouseMove
GraphicsView viewportEvent::MouseMove
CKnob QEvent::MouseMove
GraphicsView viewportEvent::MouseMove
CKnob QEvent::MouseMove
GraphicsView viewportEvent::MouseMove
CKnob QEvent::MouseMove
GraphicsView viewportEvent::MouseButtonRelease
CKnob QEvent::MouseButtonRelease
I am puzzled to why I don't receive touchUpdate and touchEnd events at all,
neither in graphicsview, graphicsscene nor in CKnob.
Is there something wrong in my setup?
Thanks,
Devendra
2011/1/5 Sean Hayes <sean.t.hayes at vanderbilt.edu>
To get gestures to work in a QGraphicsView (in the scene) you have to do the
following:
* In the QGraphicsView accept gestures on the viewport (e.g.,
viewport()->grabGesture(Qt::PinchGesture);)
* In the QGraphicsObjects (and/or the QWidget) accept touch events
(i.e., setAcceptTouchEvents(true);), grab the gesture (e.g.,
grabGesture(Qt::PinchGesture);).
* Finally, in the event function (sceneEvent() for a QGraphicsObject
and event() for a QWidget) accept the touch begin events. An example below:
bool QMapTouchItem::sceneEvent(QEvent* pEvent) {
switch (pEvent->type()) {
case QEvent::TouchBegin: // Needed to get around Qt bug
pEvent->accept();
return true;
case QEvent::Gesture:
// handle the gesture
}
return QMapItem::sceneEvent(pEvent);
}
You can also check out this forum post.
http://www.qtcentre.org/threads/31582-Gestures-and-QGraphicsScene?p=172577.
On Tue, Jan 4, 2011 at 12:00 AM, Abhishek <abhishekworld at gmail.com> wrote:
I think you should look at QGraphicsProxyWdiget that makes more sense in
your case http://doc.qt.nokia.com/4.7-snapshot/qgraphicsproxywidget.html
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7. QGraphicsView <http://doc.qt.nokia.com/latest/qgraphicsview.html>
view(&scene);
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21. QWidget <http://doc.qt.nokia.com/latest/qwidget.html> *
widget=new QWidget <http://doc.qt.nokia.com/latest/qwidget.html> ;
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48. view.setDragMode(QGraphicsView
<http://doc.qt.nokia.com/latest/qgraphicsview.html> ::ScrollHandDrag);
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--
Abhishek Patil
http://thezeroth.net
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