[Qt-interest] Anyone willing to test my app on mac (Qt >= 4.7) ?
John Clayton
john_clayton at me.com
Mon Jan 17 22:08:26 CET 2011
Here's something that may help - use it at your own peril.
This script assumes:
- you are in the qt-everywhere source directory (clearly, you unpacked the sources from some bzip2 or tarball)
it then builds a Qt distro on the Mac, using whatever options are in the script (take a look).
at the end, you'll have a binary SDK built in the location you specify as the first arg to the script, e.g.
./build_qt.sh /usr/local/Trolltech/Qt-4.7.1-32_and_64bit
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Thanks
--
John Clayton
Skype: johncclayton
On 17.01.2011, at 21:35, Yuvraaj Kelkar wrote:
> On 01/17/2011 10:52 AM, Ian Clark wrote:
>> On 17 January 2011 17:34, Jan <janusius at gmx.net> wrote:
>>> Thanks a lot Ian.
>>>
>>> I hope it does also run (well, it does on Win/Linux. I hope mac is not
>>> too demanding .-)
>>>
>> I've found if you stick to Qt stuff only it works really quite well
>> cross platform.
>>
>> it does appear to run, I've not done much with it other than create a
>> database and open it, and clicked on a few buttons, but everything
>> looks okay.
>>
>> There's a couple of issues with font sizes in dialog boxes being far
>> too small which I've also seen on the mac version of my code, (using
>> stylesheets by any chance?) but other than that it seems to work okay.
>>
>> Oh, also you have no app icon on the mac. ( I think it's just a pro
>> file addition to correct this.)
>>
>> If you want I can package it up and put the exe somewhere to download.
>> (However I wouldn't be able to do regular builds so you'd need to find
>> someone more reliable with a mac. :) )
>>
>> (Let me know if you want intel or universal btw, universal builds end
>> up quite large, the intel only build is 2.5MB before packaging; but
>> packaging it up will add a good chunk to that (it copies the Qt
>> framework to the app so you don't need to have Qt installed to run
>> it.))
>>
>> Cheers,
>>
>> Ian
>> _______________________________________________
>> Qt-interest mailing list
>> Qt-interest at qt.nokia.com
>> http://lists.qt.nokia.com/mailman/listinfo/qt-interest
> Sorry for hijacking this thread, but I'd really like the steps you took
> to get a working QT SDK on mac.
> I've been trying to compile QT 4.7.1 and QtMobility 1.1 and it keeps
> spitting errors (which I think are more related to the environment I've
> been trying to set up)
> I'm noob on Mac and so I am not even certain of what's the right way to
> do anything. I have never used or developed on Mac before so any links I
> should read or follow will be helpful.
>
> Ideally what I want is to have a script that checks out my code on a Mac
> and creates the equivalent of a deb or msi.
>> From what I've understood from your response I need to chose between
> Universal - which has all the QT deps - or non universal - which has
> only my app binaries.
>
> tl;dr: Help me learn how to compile my QT app on Mac.
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