[Qt-interest] signals and slots....revisited...
sarvesh saran
aquarian.thunder at gmail.com
Mon Mar 14 09:22:54 CET 2011
Hi Bo,
thank you for your answer. There was one question that is still
unanswered...
5. QT stores the names slots and signals of an object in its meta object?
> in what format.....<name,function pointer> ?
*Something like it, yes. But you don't need to know. Just use the SLOT and
SIGNAL macros to access them.*
*
*
I would like to know...at least at a higher abstraction. The SLOT and SIGNAL
macros would generate a string representation of the signal and the slot
containing the name, arguments etc (kind like a mangled C++ method name?).
These names are then looked up (where?) and the appropriate slots are called
( i guess through the meta object?..qt_metacall).
I want this info for a variety of reasons...i was under the belief that
signals and slots involve function pointers until some one very recently
contradicted this...so i would like some clarification as to how the
signals/slots are mapped,looked up and called?
thanks,
Sarvesh
On Mon, Mar 14, 2011 at 12:40 PM, Bo Thorsen <bo at fioniasoftware.dk> wrote:
> Hi Sarvesh,
>
> Den 13-03-2011 19:00, sarvesh saran skrev:
>
>> I have been a Qt programmer for quite some time now and i understand
>> most of the general features of Qt. I am still confused about how
>> signals and slots work...
>>
>> this is what i know (correct me if i am wrong)
>>
>> 1. slots are like ordinary member functions.however they can be
>>
>> called via signals irrespective of their access specifier.
>>
>
> Yes. A slot is just a method.
>
> 2. emit is a macro that expands to nothing.
>>
>
> Correct. Your code would work without "emit" in front of signals, but it's
> useful for Qt programmers to communicate that this is a signal emit, so you
> have no way of knowing how long time it will take.
>
> 3. when you write emit mysignal() you are just calling a function
>>
>> called mysignal which has been implemented in the generated moc file.
>>
>
> Correct.
>
> 4. for every object (instantiated from a class containing Q_OBJECT
>>
>> macro and inheriting QObject) an addition meta object is
>> instantiated ?
>>
>
> Only if your QObject subclass also have the Q_OBJECT macro.
>
> class X : public QObject { ... }
>
> If you don't have Q_OBJECT in the ... there is no additional meta object.
>
> 5. QT stores the names slots and signals of an object in its meta
>>
>> object? in what format.....<name,function pointer> ?
>>
>
> Something like it, yes. But you don't need to know. Just use the SLOT and
> SIGNAL macros to access them.
>
> 6. connections between objects are made at runtime...how?? not sure
>>
>> how and where a slot is searched for....
>>
>
> The SLOT and SIGNAL macros generates a string based on name, type (slot or
> signal) and arguments. Then it does a string compare until it finds the one
> it's looking for.
>
> 7. but the arguments in the connect call are matched at compile time?
>>
>
> No, it's all runtime. If you need compile time matching, boost signals is
> the solution.
>
> 8. while connecting, only the arguments of the slot is
>>
>> checked...surplus arguments are discarded.
>>
>
> Correct. You can have fewer arguments on the slots than there are on the
> signals, and the generated moc code will just disregard those. But you can't
> have more arguments on the slots than there are on the signals.
>
> 9. SIGNAL and SLOT are macros......not sure what their purpose is....
>>
>
> They generate the string from the slot/signal signature.
>
>
> i tried to look into the generated moc file but things are still
>> murky..any help will be greatly appreciated.
>>
>
> I hope this helps :)
>
> Bo Thorsen,
> Fionia Software.
>
> --
>
> Expert Qt and C++ developer for hire
> Contact me if you need expert Qt help
> http://www.fioniasoftware.dk
>
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