[Qt-interest] Qt 4.8 and XCode 4.2

Dair Grant dair at refnum.com
Wed Nov 2 21:11:25 CET 2011


On 2 Nov 2011, at 14:58, Thiago Macieira wrote:

> 1) pay Digia for commercial support (like you used to with Trolltech)
> 2) pay any of the many consulting companies in the ecosystem to do it, and 
>   they're eager to accept your money (KDAB, ICS, Tieto, Nomovok, etc.)
> 3) find or hire a developer in your own company or do it yourself
> 4) talk to the community and convince someone to do it for free
> 5) do nothing and wait
> 
> Back then, you had only options 1 and 5.


Another option is to not use qmake, and use another system to do the Qt-preprocessing from within Xcode/Visual Studio. I wrote a simple Ruby script to do this called Quilt:

    <http://www.refnum.com/dev/quilt/>

Although I'm still on Xcode 3, I don't think there should be any issues with using it with Xcode 4 (as it's invoked via the standard build rule system).


It does mean that adding/removing source files has to be done in both Xcode and VS projects, rather than a single .proj, but I don't find that too much of a burden in practice.

Once it's added to your project as a build step it automatically finds any files that need to be pre-processed, runs the appropriate compiler, and inserts the derived source into the build.


-dair
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dair at refnum.com              http://www.refnum.com/






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