[Qt-interest] [MVC] Can signals connect / disconnect dynamically to reduce overhead on GUI thread?

skeezix skeezix at skeleton.org
Tue Nov 29 16:01:01 CET 2011


	I would also consider scale here -- 200 hits per second should be 
trivial on a cellphone; if you're suggesting domeone might in fact hit 
'select all' and you've got a few thousand nodes, then by all means 
optimize ;) But, unless each signal invocation is a lot of work or 
somethign, consider how many packets of information a typical Quake game 
for 15 years or more ago was sending back and forth .. an apache webserver 
can handle how many hundreds or thousands of connections per second? .. an 
LDAP or authentication server?

	Don't prematurely optimize if it turns out you're only hitting 1% 
of your CPU.. but only you of course know the weight of each invocation, 
so don't skip the consideration :)

		jeff

--
If everyone would put barbecue sauce on their food, there would be no war.



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