[Qt5-feedback] Creating an OpenGL Context Window
Keith Gardner
kgardner at zebraimaging.com
Thu May 12 15:45:28 CEST 2011
I have a few questions about writing an OpenGL app.
1. I was wondering how Qt will handle creating an QGLWidget context window on top of a main window which is also an OpenGL context?
2. How will the application be able to differentiate between which context to perform the draw calls?
3. Also, how will Qt perform 2D painting on top of a QGLWidget in Qt5?
Keith
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