[Qt5-feedback] Front-to-back rendering pass of QML Scenegraph
Tom Cooksey
tomcooksey at gmail.com
Fri May 13 16:35:26 CEST 2011
Years ago, it was discussed that Qt could to a front-to-back rendering pass
of all opaque items in the QML scene graph and then follow that up with a
back-to-front pass of all the (potentially) transparent and discard'able
pixels. Is that still the plan? Such a front-to-back pass would yield
significant performance improvements on ARM Mali GPUs and probably other
GPUs too.
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