[Qtwebengine] Can qtwebengine use software renderer?

zheng xu(gmail) zhengxu7806 at gmail.com
Tue Dec 22 17:59:02 CET 2015


Thanks Kai!
Lemme have a try.

On 2015/12/10 2:41, Koehne Kai wrote:
>
>> -----Original Message-----
>> From: QtWebEngine [mailto:qtwebengine-bounces at qt-project.org] On
>> Behalf Of zheng xu(gmail)
>> Sent: Wednesday, December 09, 2015 5:52 PM
>> To: Jensen Allan <Allan.Jensen at theqtcompany.com>; qtwebengine at qt-
>> project.org
>> Subject: Re: [Qtwebengine] Can qtwebengine use software renderer?
>>
>> Thanks Allan!
>>
>> Until I get license, can I just use opensource license to evaluate it (build
>> qtwebengine with QtQuick2DRender to see how it works on my
>> device) before going into production? or need to apply temporary license
>> for evaluating?
> You'll need to request an evaluation to get the Qt Quick 2D Renderer.
>
> http://www.qt.io/request-eval-for-devices-step-2/
>
> Regards
>
> Kai
>
>> Cheers,
>> Jeff
>>
>> On 2015/12/09 11:38, Allan Sandfeld Jensen wrote:
>>> Hi Jeff
>>>
>>> On Wednesday 09 December 2015, zheng xu(gmail) wrote:
>>>> A quick question.
>>>> Can we use software renderer on qtwebengine? Such as Quick2DRender
>>>> (http://doc.qt.io/QtQuick2DRenderer/)?
>>>> Since I am working on the board without OpenGL support.
>>>>
>>> Yes, that should be  supported. GPU acceleration and WebGL ends up
>>> disabled of course, and it requires you have a license for
>>> Quick2DRender in the first place.
>>>
>>> Regards
>>> `Allan
>>>
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