[Development] Qt Essentials

qtnext qtnext at gmail.com
Thu Aug 2 14:50:07 CEST 2012


same feeling about QT3D : we can't compare QT3D Feature to for example
ogre3D, but for simple things I use Qt3D since two years and it works fine
for all my needs ... without bugs


2012/8/2 Charley Bay <charleyb123 at gmail.com>

> Agree with Thiago:
>
> For 3D and Location, I have a feeling it's a little premature, but I can't
>> blame you for it. Especially in Location's case, with lots of plugins to
>> be
>> kept in working order, it might be tricky in the current situation.
>>
>> Qt3D might be quite mature, actually, since it's been around for longer
>> and
>> has no platform-specific dependencies other than OpenGL.
>>
>
> I can't blame you for it, and can adapt to the changes.  IMHO they did
> really good work with 3D and it provides high QML value if we can establish
> a solid understanding of its support going forward.  (I really liked 3D
> being in Qt essentials.)
>
> Lars' reasoning on the JS Backend seems solid.
>
> --charley
>
>
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