[Development] OpenGL in Qt 5.1 and onwards

Sean Harmer sean.harmer at kdab.com
Tue Dec 18 20:12:49 CET 2012

On 18/12/2012 18:18, Alan Alpert wrote:
> On Tue, Dec 18, 2012 at 5:34 AM, Sean Harmer <sean.harmer at kdab.com> wrote:
>> 7) More enabler classes for textures, samplers, and higher-level abstractions.
>> I think these would be good candidates for a Qt3D library, unless someone
>> would really like to see a subset in QtGui.
> Do you mean something like QGLTexture2D, which abstracts a 2D GL
> texture? Because that already exists in the already existing Qt3D
> library - perhaps that can just be brought back from addon land and
> development can continue?
Something along those lines but also for Sampler objects where available 
and higher level too e.g. A set of Texture Unit Configurations and also 
that supports more features such as texture arrays (layered textures).


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