[Development] Suggestion on QML portability

Lincoln Ramsay lincoln.ramsay at nokia.com
Wed Jul 18 05:28:02 CEST 2012


On 07/18/2012 05:17 AM, ext Andreas Aardal Hanssen wrote:
> My point is simply that Qt 5 is best served with a painting backend for
> QML 2 that can support non-OpenGL technologies.

I don't want to start a flame war here but I always wondered why 
"QtQuick 2" had to mean SceneGraph/OpenGL and why the new/changed QML 
types couldn't be separate to the "display engine".

Obviously from a C++ perspective you have to know which engine you're 
using but the QML environment is insulated from the display engine, right?

Maybe it's because the QML types are implemented in C++ that makes it 
difficult to support them across display engines...

-- 
Lincoln Ramsay - Senior Software Engineer
Qt Development Frameworks, Nokia - http://qt.nokia.com/





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