[Development] Scenegraph Triple Buffering

Dietrich.Gossen at conti-engineering.com Dietrich.Gossen at conti-engineering.com
Thu Jun 28 10:58:04 CEST 2012


Hi,

There is some Qt 5.0 documentation available about 
QSurfaceFormat::SwapBehavior. There is a constant called 
QSurfaceFormat::TripleBuffer .
Is this feature already implemented and tested in Qt 5 Alpha?

The reason I am asking, is because we are facing the typical issues with 
Double buffering and vsync turned on.
The fps drops to 30.

Thanks

Best regards

Dietrich Gossen
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