[Development] QtNetwork: using system proxy by default
shane.kearns at accenture.com
shane.kearns at accenture.com
Thu Oct 11 16:02:11 CEST 2012
> -----Original Message-----
> From: development-bounces+shane.kearns=accenture.com at qt-project.org
> [mailto:development-bounces+shane.kearns=accenture.com at qt-project.org]
> On Behalf Of Peter Hartmann
> Sent: 11 October 2012 14:12
> To: development at qt-project.org
> Subject: [Development] QtNetwork: using system proxy by default
>
> Hello,
>
> I remember this has been discussed before, but yet again: How about
> using the system proxy by default, at least on some platforms or by
> configure switch? Right now every app developer has to call
> QNetworkProxyFactory::setUseSystemConfiguration(true) in his code to
> use the system proxies.
> On desktop you might want to avoid this depending on your app, but on
> mobile (e.g. Blackberry) it might happen that you just have to use the
> system configuration and it will not work without it.
Many mobile networks have a mandatory http proxy for the access point.
System configuration is the only reasonable way to get this.
> IMO there are 4 options:
>
> 1. leave as it is, tell everybody to call above method in their app 2.
> just #ifdef for the platforms where it should be used automatically 3.
> introduce a configure switch "-use-system-proxy" or so (default no) 4.
> enable usage of system proxy globally
>
>
> 1. sounds a bit cumbersome for me; I prefer 2. for pragmatic reasons.
> If people think 3. is cleaner that is fine with me as well. As Shane
> told me, using the system proxy on Windows might lead to several
> seconds of delay until the synchronous method that determines the proxy
> returns, so for now 4. seems too risky.
A refinement of option 1 would be to include the setUseSystemConfiguration call in the SDK boilerplate code (along with using showFullScreen() instead of show() on mobiles).
The windows issues are documented in https://bugreports.qt-project.org/browse/QTBUG-10106
- normally it's ok, but the worst case is terrible.
- the worst case is reproduced with some consumer wlan routers, so affects many users.
Nobody complained yet about performance on Mac, but it's a more recent feature and hasn't been tested for perf.
Libproxy performance is unknown, I've only done functional testing.
In all cases, the API is synchronous.
For option 4, I think we need to make an asynchronous wrapper and use it internally anywhere we might block the UI thread with the synchronous version.
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