[Development] Proposing reversal of the Math3D qreal->float change

Alberto Mardegan mardy at users.sourceforge.net
Thu Sep 13 10:35:59 CEST 2012


On 09/13/2012 11:27 AM, marco.bubke at nokia.com wrote:
[...]
> Q*F and Q*D like QRectF and QRectD? But the first step would be in my
> opinion the removal of qreal. It should be really KISS!

OTOH, having a typedef which you can change to be either float or double
according to your precision needs (and hardware possibilities) can be
quite handy.

Ciao,
  Alberto

-- 
http://blog.mardy.it <- geek in un lingua international!



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