[Development] OpenGL drivers
Ziller Eike
Eike.Ziller at digia.com
Mon Dec 2 17:28:06 CET 2013
On Dec 2, 2013, at 4:44 PM, Thiago Macieira <thiago.macieira at intel.com> wrote:
> On segunda-feira, 2 de dezembro de 2013 14:26:29, Thomas Hartmann wrote:
>> Hi,
>>
>> yes, this was a conscious decision. Does it create usability issues for you?
>
> Usability? That's debatable. My eyesight is still pretty good, so I can read
> it. And I never read the project names on the Projects page (I only use the
> sessions feature). The project names and paths have blurry fonts because
> they're way too small.
>
> So I have to ask: why can't we use "regular font size"? It's not like we're
> out of screen real estate...
>
> It definitely creates an aesthetic issue, which is subjective, though.
Well, we definitely tell it to use such horizontally squashed fonts.
family “Helvetica”, pixelSize: 13
Using pixelSize instead of some point size is probably questionable though.
>
--
Eike Ziller, Senior Software Engineer - Digia, Qt
Digia Germany GmbH, Rudower Chaussee 13, D-12489 Berlin
Geschäftsführer: Mika Pälsi, Juha Varelius, Tuula Haataja
Sitz der Gesellschaft: Berlin, Registergericht: Amtsgericht Charlottenburg, HRB 144331 B
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