[Development] OpenGL drivers

Ziller Eike Eike.Ziller at digia.com
Mon Dec 2 17:28:06 CET 2013


On Dec 2, 2013, at 4:44 PM, Thiago Macieira <thiago.macieira at intel.com> wrote:

> On segunda-feira, 2 de dezembro de 2013 14:26:29, Thomas Hartmann wrote:
>> Hi,
>> 
>> yes, this was a conscious decision. Does it create usability issues for you?
> 
> Usability? That's debatable. My eyesight is still pretty good, so I can read 
> it. And I never read the project names on the Projects page (I only use the 
> sessions feature). The project names and paths have blurry fonts because 
> they're way too small. 
> 
> So I have to ask: why can't we use "regular font size"? It's not like we're 
> out of screen real estate...
> 
> It definitely creates an aesthetic issue, which is subjective, though.

Well, we definitely tell it to use such horizontally squashed fonts.

family “Helvetica”, pixelSize: 13

Using pixelSize instead of some point size is probably questionable though.
> 

-- 
Eike Ziller, Senior Software Engineer - Digia, Qt
 
Digia Germany GmbH, Rudower Chaussee 13, D-12489 Berlin
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