[Development] OpenGL drivers

Thiago Macieira thiago.macieira at intel.com
Mon Dec 2 19:19:22 CET 2013

On segunda-feira, 2 de dezembro de 2013 16:28:06, Ziller Eike wrote:
> On Dec 2, 2013, at 4:44 PM, Thiago Macieira <thiago.macieira at intel.com> 
> > On segunda-feira, 2 de dezembro de 2013 14:26:29, Thomas Hartmann wrote:
> >> Hi,
> >> 
> >> yes, this was a conscious decision. Does it create usability issues for
> >> you?> 
> > Usability? That's debatable. My eyesight is still pretty good, so I can
> > read it. And I never read the project names on the Projects page (I only
> > use the sessions feature). The project names and paths have blurry fonts
> > because they're way too small.
> > 
> > So I have to ask: why can't we use "regular font size"? It's not like
> > we're
> > out of screen real estate...
> > 
> > It definitely creates an aesthetic issue, which is subjective, though.
> Well, we definitely tell it to use such horizontally squashed fonts.
> family “Helvetica”, pixelSize: 13
> Using pixelSize instead of some point size is probably questionable though.

Tell it to use "system font size" too. If you need bigger and smaller tests, 
add and subtract to it (or multiply), but don't specify hardcoded values. If I 
had poor eyesight and had configured my system to 18pt fonts so I could read, 
text with hardcoded font sizes would be unreadable.

Thiago Macieira - thiago.macieira (AT) intel.com
  Software Architect - Intel Open Source Technology Center
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