[Development] Qt Platform Extras
Morten.Sorvig at digia.com
Mon Mar 4 13:08:00 CET 2013
On Mar 4, 2013, at 8:13 AM, Samuel Rødal <samuel.rodal at digia.com> wrote:
> What about things such as offscreen platform plugins used for testing?
> Or what about a theoretical platform plugin that would stream rendering
> commands to somewhere else? Imagine running wayland clients on Mac or
> Windows for instance, with the server being a Linux machine. Or a
> platform plugin that lets you run your Qt applications inside Second Life.
> There might be these and other use cases on Windows and Mac in the
> future, so I wouldn't recommend going back to the Qt 4 way of thinking.
I don't think this is a problem in practice since you can run against e.g. Wayland on on Mac and still link against ApplicationServices. Of course, the native conversion functions would be of little use then.
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