[Development] Qt for iOS - iOSStyle
rafael.roquetto at kdab.com
Mon Mar 11 20:54:31 CET 2013
On Mon, Mar 11, 2013 at 08:37:19AM -0700, Thiago Macieira wrote:
> On segunda-feira, 11 de março de 2013 07.41.02, Jake Thomas Petroules wrote:
> > Jens claimed on the blog that the native look and feel matters less in the
> > mobile world because each app is fullscreen. I agree that it matters less,
> > but I disagree that it matters little enough for us to ignore it. I'd much
> > rather use real iOS-looking controls than simply slap on Fusion.
> The whole point is that you shouldn't use QtWidgets at all on mobile
> platforms. Just don't.
Why not? I agree that QtQuick is usually the way to go for implementing mobile
UI, but that doesn't exclude QtWidgets for any reasons a developer may wish to
use it. When we did the BlackBerry port, we did implement a BlackBerry style,
which could achieve native look and feel decently. This comes really handy
when you are porting apps from the desktop.
I think implementing a native iOS style wouldn't be hard. I don't know much
about iOS development, but if what Jake says about being able to render
controls to off-screen buffers, then it should be completely feasible.
Of course, even better would be a set of QML components, but these are not
mutually exclusive approaches.
> Thiago Macieira - thiago.macieira (AT) intel.com
> Software Architect - Intel Open Source Technology Center
> Development mailing list
> Development at qt-project.org
Rafael Roquetto | rafael.roquetto at kdab.com | Software Engineer
Klarälvdalens Datakonsult AB, a KDAB Group company
Tel. Sweden (HQ) +46-563-540090, USA +1-866-777-KDAB(5322)
KDAB - Qt Experts - Platform-independent software solutions
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