[Development] Qt for iOS - iOSStyle
joaodeusmorgado at yahoo.com
Wed Mar 13 12:46:43 CET 2013
I really don't understand why QtWidgets are not suitable for mobile plataforms. What is the technicall reason ?
Following the Qt "code once deploy everywhere" I have apps with pratically the same code for desktop, symbian and Blackberry. Sometimes the requirements for technicall / engineering apps are just to have minimal, simple, accurate, funtional app interface instead of a shiny, full of glow interface, and thats perflectly achievable with Widgets. As for iOS style, I think it could be done for mobile the same way it is done for desktop, even if it's not 100% native.
João de Deus
De: Thiago Macieira <thiago.macieira at intel.com>
Para: development at qt-project.org
Enviadas: Segunda-feira, 11 de Março de 2013 15:37
Assunto: Re: [Development] Qt for iOS - iOSStyle
On segunda-feira, 11 de março de 2013 07.41.02, Jake Thomas Petroules wrote:
> Jens claimed on the blog that the native look and feel matters less in the
> mobile world because each app is fullscreen. I agree that it matters less,
> but I disagree that it matters little enough for us to ignore it. I'd much
> rather use real iOS-looking controls than simply slap on Fusion.
The whole point is that you shouldn't use QtWidgets at all on mobile
platforms. Just don't.
Thiago Macieira - thiago.macieira (AT) intel.com
Software Architect - Intel Open Source Technology Center
Development mailing list
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