[Development] Moving JP2 imageformat from qt-solutions to qtimageformats

Rutledge Shawn Shawn.Rutledge at digia.com
Tue Nov 5 18:03:37 CET 2013


On 5 Nov 2013, at 5:47 PM, Jake Petroules wrote:

> I do. Qt is by nature a cross platform framework, limiting support for ICNS files only to OS X doesn't really make sense.
> 
> What if you want to create a cross platform icon editor or some other app that deals with image files? Or reuse your OS X icon(s) on Windows and other platforms, saving time and space not having to create multiple versions of everything? If you don't want to build the ICNS plugin, simply disable it when you configure qtimageformats. It's a common and well known format and it should be supported on all platforms Qt supports, just as ICO is supported on OS X, Linux and others.
> 
> I could understand refusing to include it in QtCore, but we're talking about QtImageFormats here, the perfect place where something like this belongs.
> -- 
> Jake Petroules
> Chief Technology Officer
> Petroules Corporation · www.petroules.com
> Email: jake.petroules at petroules.com
> 
> On Nov 5, 2013, at 11:37 AM, Thiago Macieira <thiago.macieira at intel.com> wrote:
> 
>> On terça-feira, 5 de novembro de 2013 08:57:12, Saether Jan-Arve wrote:
>>> Is there any big benefits in having ICNS support on other platforms than
>>> OSX?
>> 
>> I don't think anyone wants ICNS outside OS X. But JPEG2000 might be useful.

ICNS could maybe be a useful cross-platform icon format as long as it doesn't have encumbrances.  I assume not, since http://icns.sourceforge.net/ is LGPL.  (Wikipedia says there are some JPEG2000 patents, but the committee has set up agreements so that it can be royalty-free in practice).  It would be a neater alternative to the current naming convention on Linux (find /usr/share/icons -type d, each theme has a subdirectory and each resolution has a directory under that).  Of course ubiquity would depend on at least one of the major desktops to adopt the practice; but even if not, it would still be nice to have one icon file per app as the icon's "source" and generate the others.


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