[Development] Adding 10-bit OpenGL support in QML

Kurt Pattyn pattyn.kurt at gmail.com
Wed Feb 26 00:42:11 CET 2014


We are currently looking into a way to render a 10-bit image in QML.
Our first idea is to create an OpenGL context in C++ and use that in QML.
QML must be able to overlay text on this 10-bit OpenGL context.

What is the best approach for this? Is it possible at all?
Can we expose a QGLWidget, or something similar?

Cheers,

Kurt




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