[Development] [QML] Avoiding graphics flicker in Quick2
Denis Shienkov
denis.shienkov at gmail.com
Fri Aug 5 15:47:07 CEST 2016
> Just change example, as you picked one which uses multiple TLWs...
I haven't found an example which works with the OpenGL ES2. I have tried
"hellogles3" application, but it failed too.
UPD: When I use RGBA8888 in QML, then I see following debug messages:
{quote}
qt.scenegraph.general: animation driver switched to timer mode
qt.scenegraph.general: animation driver switched to vsync mode
qt.scenegraph.general: animation driver switched to timer mode
qt.scenegraph.general: animation driver switched to vsync mode
qt.scenegraph.general: animation driver switched to timer mode
{quote}
is it normal?
2016-08-05 16:16 GMT+03:00 Giuseppe D'Angelo <dangelog at gmail.com>:
> On Fri, Aug 5, 2016 at 2:56 PM, Denis Shienkov <denis.shienkov at gmail.com>
> wrote:
> > EGLFS: OpenGL windows cannot be mixed with others.
>
> Just change example, as you picked one which uses multiple TLWs...
>
> --
> Giuseppe D'Angelo
>
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