[Development] [QML] Avoiding graphics flicker in Quick2

Denis Shienkov denis.shienkov at gmail.com
Fri Aug 5 16:21:22 CEST 2016


UPD: Now, I have running the qopenglwindow example application with
QT_QPA_EGLFS_FORCE888=1 and see that flickering artifacts occurred
sometimes.
It is an interest moment, that without QT_QPA_EGLFS_FORCE888, the OpenGL
draws the rectangle more slowly.

2016-08-05 16:47 GMT+03:00 Denis Shienkov <denis.shienkov at gmail.com>:

> > Just change example, as you picked one which uses multiple TLWs...
>
> I haven't found an example which works with the OpenGL ES2. I have tried
> "hellogles3" application, but it failed too.
>
> UPD: When I use RGBA8888 in QML, then I see following debug messages:
>
> {quote}
> qt.scenegraph.general: animation driver switched to timer mode
> qt.scenegraph.general: animation driver switched to vsync mode
> qt.scenegraph.general: animation driver switched to timer mode
> qt.scenegraph.general: animation driver switched to vsync mode
> qt.scenegraph.general: animation driver switched to timer mode
> {quote}
>
> is it normal?
>
>
>
> 2016-08-05 16:16 GMT+03:00 Giuseppe D'Angelo <dangelog at gmail.com>:
>
>> On Fri, Aug 5, 2016 at 2:56 PM, Denis Shienkov <denis.shienkov at gmail.com>
>> wrote:
>> > EGLFS: OpenGL windows cannot be mixed with others.
>>
>> Just change example, as you picked one which uses multiple TLWs...
>>
>> --
>> Giuseppe D'Angelo
>>
>
>
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