[Development] New repository for WebGL Streaming QPA plugin
lars.knoll at qt.io
Thu Apr 6 08:20:07 CEST 2017
On 06 Apr 2017, at 07:42, Eskil Abrahamsen Blomfeldt <Eskil.Abrahamsen-Blomfeldt at qt.io<mailto:Eskil.Abrahamsen-Blomfeldt at qt.io>> wrote:
Den 05.04.2017 17:18, skrev Laszlo Agocs:
To clarify, would a qt-labs repo work? As I understand the code still needs maturization. It can eventually be graduated to a proper Qt module later on. (this also means the repo would not be CI controlled for now, but I suspect that’s fine)
It is a bit unfortunate that the platform plugin cannot be part of qtbase, but it involves a WebSockets dependency and some additional tooling so there’s not much choice left.
As you say, this would have just been put in Qt Base if it weren't for some meta-issues that are unrelated to the size of the feature or quality of it, so it makes no sense going via a qt-labs repository in my opinion. It is just a QPA plugin and mature enough that the code is currently in production in large-scale commercial projects, so I vote to put it in qt/.
If it turns out that stabilization is needed, there is still time to do that, but I think the plugin is as ready for review in Qt as any other feature we regularly commit.
I don’t think it makes a lot of sense to put it into qt-labs now, just to move it to qt/ in a month or two. The code is actively being developed, and Jesus is committed to making this something we can ship as part of 5.10.
So +1 for the repo in qt/.
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