[Development] Texture image loading library

Laszlo Agocs laszlo.agocs at qt.io
Fri Jan 20 11:14:37 CET 2017

Hmm right. Could be that it is less relevant today. Android's etc1tool only did PKM but perhaps that is not so interesting anymore with the advent of ETC2.



From: Giuseppe D'Angelo <giuseppe.dangelo at kdab.com>
Sent: Friday, January 20, 2017 11:11:09 AM
To: Laszlo Agocs; development at qt-project.org
Subject: Re: [Development] Texture image loading library

Il 20/01/2017 11:05, Laszlo Agocs ha scritto:
> Ok. Adding support for ETC1/2 in PKM containers may be useful too (Qt 3D
> should have some code for it IIRC), but that can be added later.

Is there anyone using those containers? Last time I checked I had a very
hard time finding specifications for them (I think they were hosted on
some Ericsson website that went offline). Also usually tools that can
compress in ETC1/2 can write in KTX.

Giuseppe D'Angelo | giuseppe.dangelo at kdab.com | Senior Software Engineer
KDAB (UK) Ltd., a KDAB Group company | Tel: UK +44-1625-809908
KDAB - Qt, C++ and OpenGL Experts

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