[Development] Texture image loading library
Konstantin Tokarev
annulen at yandex.ru
Fri Jan 20 18:35:49 CET 2017
20.01.2017, 00:22, "Oswald Buddenhagen" <oswald.buddenhagen at qt.io>:
> On Thu, Jan 19, 2017 at 07:34:08PM +0100, Giuseppe D'Angelo wrote:
>> Nonetheless, since such loaders would be useful in more than one place
>> (qtbase, qtdeclarative, qt3d) I think that the best place for them would
>> be a new private library in qtimageformats.
>
> you can't put it there if qtbase is to use it.
>
> the central "regular" image loaders are in qtgui, and the "elementary"
> (6MeB of sources ...) opengl support is nowadays also in qtgui, so it
> seems quite plausible to put the texture loaders there as well.
FWIW not everyone is happy by fact that QtGui is bloated with OpenGL code
and pulls in OpenGL libraries into application adress space with itself.
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Regards,
Konstantin
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