[Development] Configuring qtbase with --opengl es2 on arm* devices

Lisandro Damián Nicanor Pérez Meyer perezmeyer at gmail.com
Fri Sep 8 22:48:07 CEST 2017


On 8 September 2017 at 12:03, Sean Harmer <sean.harmer at kdab.com> wrote:
> Hi,
[snip]
>> Any kind of extra info on the subject will be higly appreciated.
>>
>> Thanks in advance, Lisandro.
>
> I don't know what you should do but for some data points there are also boards
> that offer OpenGL ES 3/3.1/3.2 and the recent Tegra boards even offer
> "desktop" OpenGL 4. ES2 is likely a sane default minimum. If users want to use
> the sw renderer or ES3/desktop GL they would need to build themselves.

Now that's quite interesting, thanks a lot!

-- 
Lisandro Damián Nicanor Pérez Meyer
http://perezmeyer.com.ar/
http://perezmeyer.blogspot.com/



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