[Development] qdds image format
giuseppe.dangelo at kdab.com
Tue Apr 17 13:28:10 CEST 2018
On 17/04/18 13:21, Иван Комиссаров wrote:
> Ok, there's another problem with QImage - ARGB64 and friends... This can
> be solved adding QImage::pixel64() or something like that... or use
> QTexture with 64bit "pixel"
And a bunch of packed formats not currently supported, and floating
point channels, and compressed texture formats. I stand my point: DDS
files are not meant to be handled by QImage.
What is your use case exactly for wanting this support?
Giuseppe D'Angelo | giuseppe.dangelo at kdab.com | Senior Software Engineer
KDAB (France) S.A.S., a KDAB Group company
Tel. France +33 (0)4 90 84 08 53, http://www.kdab.com
KDAB - The Qt, C++ and OpenGL Experts
-------------- next part --------------
A non-text attachment was scrubbed...
Size: 4007 bytes
Desc: S/MIME Cryptographic Signature
More information about the Development