[Development] qdds image format
Jason H
jhihn at gmx.com
Tue Apr 17 16:19:27 CEST 2018
> From: "Giuseppe D'Angelo" <giuseppe.dangelo at kdab.com>
> On 17/04/18 13:21, Иван Комиссаров wrote:
> > Ok, there's another problem with QImage - ARGB64 and friends... This can
> > be solved adding QImage::pixel64() or something like that... or use
> > QTexture with 64bit "pixel"
>
> And a bunch of packed formats not currently supported, and floating
> point channels, and compressed texture formats. I stand my point: DDS
> files are not meant to be handled by QImage.
>
> What is your use case exactly for wanting this support?
Sorry to hijack this, but adding YUV support to QImage (or anywhere in Qt, really) would be a welcome addition for those of is wanting to capture images from video devices. I keep having to code my own YUV decoder for whatever frames I need to support (Currently, NV21, BGR32, though in the past YUV420). I'm sure the trolls could do a better job at it than I. Having them supported would be a boon to anyone using QVideoFilterRunnable, QAbstractVideoFilter, QVideoProbe classes.
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