[Development] Changes to Qt offering

Volker Hilsheimer volker.hilsheimer at qt.io
Tue Jan 28 17:37:08 CET 2020

> On 28 Jan 2020, at 17:07, Matthew Woehlke <mwoehlke.floss at gmail.com> wrote:
> On 28/01/2020 02.46, Bogdan Vatra via Development wrote:
>> Folks, you have to understand that The Qt Company must pay its developers!
> Sure... but how's that working out for them under their current business
> model? Is twisting the screws even tighter on customers that (based on
> my impression from the lists) are *already* abandoning ship because they
> can't afford licenses going to help? Does antagonizing the community help?

The Qt Company is a public company; we are not yet profitable, but things are getting there. Given how significant the Qt Company contribution to Qt is, making it a sustainable business should be in the interest of anyone that wants to see Qt continue to be a successful and evolving technology.

Making backporting of fixes to old branches a commercial-only service is an attempt to encourage more companies that are basing their business on Qt-based software to contribute with funding. Ideally without antagonizing the community, but that’s obviously a difficult balance to strike.

Would making Qt cheaper make it more likely that the Qt Company becomes a sustainable business? Would giving a few licenses out for free to contributors help with that? I doubt it would make much of a difference.

Should we turn the Qt Company into a business for which Qt becomes a secondary priority, and where we develop Qt only as a means to an end (which would be the kitware business model)? I really don’t think that would serve Qt very well.

Maybe you all have great ideas that we missed though. What kind of change do you think would give companies a really good reason to buy a license, without at the same time hurting the community?


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