[Development] Changes to Qt offering

Lisandro Damián Nicanor Pérez Meyer perezmeyer at gmail.com
Wed Jan 29 19:51:29 CET 2020


On 20/01/29 10:39, ekke wrote:
> Am 29.01.20 um 09:57 schrieb Cristián Maureira-Fredes:
> > ....
> > I really want to believe that the new startup price is the beginning
> > of having ad-hoc pricing for everyone, and hopefully in the future
> > we can also see "medium-size company prices" or
> > "freelancer developer licenses", but such decisions cannot be made
> > at the same time.
> > 
> > Once the new startup pricing is out, the company will analyze if it was
> > a good move, and evaluate special future offerings,
> 
> the new pricing will only fit to very very small business or single
> developers, so I imagine that there won't be so many licenses sold.
> analyzing this one year later could give the answer "it doesn't work - let
> us stop it".
> 
> would be much better to change the limitations (increase max revenue) to get
> a larger amount of new devs using this
> 
> also it would be a good idea to have license prices for medium sized
> businesses, so everyone starting with small-biz-license knows what to pay if
> he/she has success and grows with Qt.
> 
> I know some features are missing, but over all Qt is such a great platform
> for mobile apps. Since QQC2 you can create cool and performant mobile apps.
> (Looking forward to Qt6/QML3 where all is compiled to C++)
> 
> I'm speaking on dev conferences, demonstrating apps at conferences and
> customers, writing articles for magazines. Licensing costs always was the
> barrier for other devs to jump on Qt. Now with $499/year it's much better to
> argument against usw of Xamarin, Flutter, ReactNative....
> 
> Hope TQC will adjust definition of small business and also provide license
> for medium business.

Again, a full +1 from my side on this. ekke is hitting just the right spot here.

And I also think the minimal license should be 300US$/year.


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