[Development] mobile-to-mobile connection for p2p game

Zoltán Lutor zoltan.lutor at gmail.com
Mon Mar 9 19:42:45 CET 2020


What to use (especially in Qt/QML) for connection to (mobile) devices in
p2p game?

E.g. one device is server, other is client, playing against each other in a
game. Like ping-pong?

One option can be Bluetooth for "close-combat" but what about Internet

I was thinking about websocket but got stuck with handshaking... :(


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